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Old Feb 16, 2006, 06:17 PM // 18:17   #261
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I would still like to see where ArenaNet states they are only giving us one slot. It's not anywhere on their website that I can find.

Edit: Further research shows that they have not decided on a number of slots yet. Only getting 1 slot with a merge is unconfirmed. Don't knock it until it happens, okay?
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Old Feb 16, 2006, 06:31 PM // 18:31   #262
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Quote:
Originally Posted by Novalon
I would still like to see where ArenaNet states they are only giving us one slot. It's not anywhere on their website that I can find.
1 slot came up in CGW
It's already been suggested that could/will change (Alex)
However it's also been suggested the merged games would not reach 8
I believe that part came up in a Gaile chat/interview

The subject has more turned into arguing against this latter consideration.
At this point the original title is a little off, it's more regarding why only 1-2.

Their refusal to come out with the # even yet while it remains such a hot button suggests they're either not ready with that number or the way to present it yet. That fact allows us to continue to chatter about it in the hopes they'll understand how some of us are boxed in and won't be able to really enjoy the chapter2 experience if that continues, while others to the contrary like to point out we're simply being ninnys.

I really can't wait for the final decision - then all of this goes away.
And those of us waiting on this number can let ourselves get excited, pre-order and continue on in our GW ways, or mutter expletives and make OUR decision.
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Old Feb 16, 2006, 06:48 PM // 18:48   #263
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to all wondering i am not an Anet plant (or even vegetable...sigh)

AS FOR CONTENT HERE IS MY PERSONAL DEFINITION

content is the world you play in meaning world,quests,missions,whatever you call them.

the character i play (while important to me) is but the tiniest part of the whole game.

non chapter 1 buyers will miss out on all that we have enjoyed so far getting only the (limited) use of the 6 original professions and only in the new areas at that

i consider that to be a very big cut in *CONTENT* by MY definition of content.

your definition of content may be the character you play and the world it plays in is relatively unimportant.

that is what makes a horserace
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Old Feb 16, 2006, 07:05 PM // 19:05   #264
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Reason why that is my definition of content is because each character is supposed to be unique and playing a role therefore each role I'm playing is content.

So cut out 6 roles and your cutting me out of 6/8th of the content. Seeing as I already paid for 6/8th of the new content (in that regard), why should i then be happy with paying full price for something that delivers 2/8th of the content to me.
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Old Feb 16, 2006, 07:45 PM // 19:45   #265
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I'm half expecting ANet to suddenly announce that people joining GW and GW:F on one account will have a total of 8 slots after all, thereby causing such a huge surge of ANet love that everyone currently playing will rush out to preorder GW:F no matter what, and everyone even remotely interested GW will be swept up and buy both games in a delerious fit of semi-religious fervor.

A guy can dream, right?
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Old Feb 16, 2006, 08:14 PM // 20:14   #266
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/agree Renegade
chops at content through less primary characters PvE and may not have room PvP

/agree Gli
I love that dream!
be mucho love and getting back to focusing on all of the rest factions brings for many

Last edited by CKaz; Feb 16, 2006 at 08:17 PM // 20:17..
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Old Feb 16, 2006, 09:25 PM // 21:25   #267
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to me content is anything included in the box and whether they have gimped the original 6 chars or not factions only owners will still have access to 6 chars with some of the ch1 skills which we payed extra for the privelage to play with.also the fact they do not have the option to play in tyria has no bearing either because again we payed extra to play there.
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Old Feb 16, 2006, 10:48 PM // 22:48   #268
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Quote:
Originally Posted by DJ Josh
to me content is anything included in the box and whether they have gimped the original 6 chars or not factions only owners will still have access to 6 chars with some of the ch1 skills which we payed extra for the privelage to play with.also the fact they do not have the option to play in tyria has no bearing either because again we payed extra to play there.
we bought a game and have gotten many months of fun from it.

we now have the chance to buy another full game and play it separately or continue on new adventures with an old character or start a fresh character with the new professions.

if they give 2 new slots you can have one of each new profession without deleting a single favorite friend.

the people who buy only chapter 2 will be missing out on the full complete game which we have been playing all this time

they are paying 50 for a single full game

we are paying 50 for the full game we have been playing and a second 50 for a second full complete game.

we will have 2 games for 100

they will have 1 game for 50

to me it adds up
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Old Feb 16, 2006, 11:01 PM // 23:01   #269
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Loviatar, we are saying that this new full game as you call it is in fact not a full complete game since part of te content within it is content for which we already payed for in our previous chapter. And the fun we might have had has no bearing on this factor. That is so to say in the past.

The fact remains that we are paying as much as a new player for something that expands our game but with less content then what a new player would get.
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Old Feb 16, 2006, 11:20 PM // 23:20   #270
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Quote:
Originally Posted by Renegade ++RIP++

The fact remains that we are paying as much as a new player for something that expands our game but with less content then what a new player would get.
Cantha will have exactly the same number of pixels no matter who buys it

there will be an identical number of
missions
quests
explorable areas
things to do

for us as well as for a new buyer so to me that equals (as Anet has stated) new content equivalent to the original game.

i rate content to be what my character does and the world that those actions take place in.

curious question

if they gave you 4 more slots (same as now) and 6 new professions (same as now) and made you go through tyria (no changes at all)again with all of them and never bothered making cantha would you consider those 6 characters to be a full new game?
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Old Feb 16, 2006, 11:27 PM // 23:27   #271
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Quote:
Originally Posted by DJ Josh
to me content is anything included in the box and whether they have gimped the original 6 chars or not factions only owners will still have access to 6 chars with some of the ch1 skills which we payed extra for the privelage to play with.also the fact they do not have the option to play in tyria has no bearing either because again we payed extra to play there.
What he is saying is this:

Chapter 1 consists of: Four char slots, Core classes, CH1 only core class skills, and tyria.

Chapter 2 consists of: Four char slots, New classes+ core classes, new skills for the core classes, and catha.

If you do not merge them you have two sets of four char slots without acess to the full game. If you do merge them, you get x slots with acess to everything. Why would get a char slot penalty for merging? I still have yet to see an argument in favor of a penalty. No matter what, you can keep them seperate and get 8 slots, so why would it be logical to get less when you merge? 4+4 !=6

I think Renagade has a very good point. The primary classes are content. Monks and Warriors are very different to play, and finishing the game with them were two totally different experences. Sure, the new missions, new areas, etc are content, but if I can't play through them with every class, that's less content than I could have had.

Last edited by Katari; Feb 16, 2006 at 11:49 PM // 23:49..
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Old Feb 16, 2006, 11:28 PM // 23:28   #272
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Partly yes. But not worth a complete new game as i pointed out above. It would have been a form of expansion.

It would have been a full new game if:

a) it contained x all new characters
b) it contained a new island - zone - missions

But factions will containt 2 new ones AND 6 that got gimped from the previous chapter and you'd get 4 charslots.

Now by combining them all you get is 2 new characters and the new island content but less slots, less 'new' characters since you already had access to them.
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Old Feb 16, 2006, 11:42 PM // 23:42   #273
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Default There is a petition now

EDIT: Petition thread was shut down. Ignore.

I have started a petition in the game suggestions forum requesting 8 total character slots when you merge Factions with Prophecies.

http://www.guildwarsguru.com/forum/s...d.php?t=123020

Go over there and /SIGN it if you support it.

It should be free of discussion and other petty annoyances. That's what this thread is for. Hopefully, Anet will hear our voices more clearly there.

Last edited by JoeKnowMo; Feb 17, 2006 at 12:23 AM // 00:23..
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Old Feb 17, 2006, 12:07 AM // 00:07   #274
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We are not starting another thread with this. We have 11 pages of posts here with near 250+ posts. Gaile Gray and Alex Weekes have both said that as soon as they have more information on the number of slots it will be announced. They know that the community desires more slots. Similar threads are found on nearly all the other GW fansites and they've heard an earful through email and in game.
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Old Feb 17, 2006, 12:08 AM // 00:08   #275
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At first, I was happy with the prospect of 2 new slots. Two new classes, 2 new slots, makes sense, sounds like a good deal right? I thought it was, until I started to think things through. Here's why 2 new slots on a joined account is not sufficient for me.

Factions will be a huge new game. I think everyone will agree that we're looking forward to a pre-Searing equivalent stage, plenty of areas/monsters/missions/quests/goodies geared toward pre-ascension/pre-level 20 play, and some new and awesome endgame content. Sounds great, doesn't it?

Now here's the catch: it may at first sight seem obvious to use the 2 (I'm assuming 2, less than 2 will make this even more of a nightmare scenario.) new slots to make an Assassin and a Ritualist character. But what if I want to play the low level content with some of the currently existing character classes? Forget about the assassin, forget about the ritualist, and look at it this way:

I'll have a whole game's worth of new low level content that won't be suitable for my existing characters, I'll have 8 character classes who'll all offer a different playing experience when played through all this new content, yet I'll only have 2 character slots!

Even if I'd get 4 new ones, I'd have to chose carefully. I'd probably pick the 4 classes not represented among my current characters and learn to live with the limitation. But with only 2 slots, I won't be able to experience more than one quarter of what the new low-level game has to offer. Oh, I could have more, but then I'd have to delete characters in slots I already paid for. For me, this is not an 'insignificant detail', or a 'minor numerical limitation' or whatever the LaserLights among us want to call it. It'll be a major irritation, and irritations are not what I look for in my games. No sale.

And to completely cover all bases: Yes, I know I can get more slots by creating a fresh account, but that's something I won't even consider for one minute. Both accounts will be hobbled because neither will have access to all content. Still no sale.

This is my final stance on the subject, and I leave you no room to disagree with me, because no one but me can decide what I'm looking for in a game and how I want to play it.
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Old Feb 17, 2006, 12:33 AM // 00:33   #276
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If we were allowed to merge 2 prophecies accounts, but we only got 5 or 6 total character slots instead of 8, I'm guessing most of us wouldn't merge accounts. We might get the benefit of not having to unlock skills, runes, and weapon mods but we'd be getting less than another who decided not to merge. Just doesn't seem fair.

I haven't read anything to help me understand why we get less slots if we decide to merge accounts.

Like Ensabah Nur, I'm done with this topic. Everything that needs to be said has been said. My decision is mine alone to make. So is yours.

I strongly believe that Anet is paying attention to our outrage. And as Inde pointed out, there are other sites with similar threads.

That's why capitalism and the free market rule. See yas.
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Old Feb 17, 2006, 12:33 AM // 00:33   #277
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Quote:
Originally Posted by Gli
This is my final stance on the subject, and I leave you no room to disagree with me, because no one but me can decide what I'm looking for in a game and how I want to play it.
actually i have a different view than you so i suppose i disagree with you but agree totally that whatever you decide to do is no bodys business but yours.

my last post on this thread is simply that for good or bad i will purchase at least 1 copy of chapter 2 to show (and fund) chapter 3 which may be more promising than chapter 2 sounds so far (i am pve only)

cheers all and i agree to disagree (maybe even be disagreeable)
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Old Feb 17, 2006, 12:37 AM // 00:37   #278
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Loviatar, your "content" argument is completely incomprehensible to me. First of all though, let me agree with you on the issue that people who did not buy Prophecies have no access to Prophecy content. It's true! However, how do you come to the conclusion that because I bought Prophecies and therefore have played what other people haven't I should get less content in Factions?
OK, I hear you say "character slots are not part of the conten!". OK, I have more character slots than a Factions only guy, I agree.
Then again, I also have more skill already unlocked on my characters. Therefore I should only be able to unlock about half of the new ones - after all, I already have a lot of skills, why need even more? In fact, I already have six classes. I don't feel I should have access to the assassin and ritualist on a merged game because, let's face it, I already HAVE several characters that I could play in Factions. And they have items too, so new ones are not needed.
Makes sense to me. That's how it should be handled - take note, ANet! In a role playing game, it is not important which role you play. Yes. Loviatar, do you have a 55HP W/R too?

OK, enough with the sarcasm. The fact is that there is no single argument for limiting the number of character slots. I had a nice long post typed up before it needed to be deleted for quoting flames posted by other people and I am basically to lazy to type it all up again.However: Give me a "pro" argument and I will utterly destroy it. If I can't do it spontaneously, I will admit defeat and drink a bottle of vinegar in celebration. The shady business tactic of trying to get people to buy more copies of the same game is not allowed as an argument because it has no direct link to the game itself, or the "content"
There is simply no logic that would work for it. None. At. All.
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Old Feb 17, 2006, 02:40 AM // 02:40   #279
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My two cents..... I hope whether you own chapter 1 or not, you get 4 new slots. Why? I bought chapter 1, I got all chapter 1 content and 4 slots. If I buy chapter 2, I'm expecting 4 slots and chapter 2 content. Now some might argue that there's extra cost in being able to move characters across chapters therefore they're entitled to limit the number of slots, but where's the logic in that. The data used to store your character is limited simply by stats and your inventory, which is finite. So whether you have chapter 1 items or chapter 2 items, the amount of storage on their servers is still the same. There is absolutely no reason for them not to give me 4 slots for being a loyal guild wars player since chapter 1. If anything, giving 4 extra slots will probably get new gamers to go out and buy chapter 1 as well just to complete the set. They've even stated GW:F is a standalone game. Calling it a standalone game, but treating it like an expansion for long time players would just be bad faith. So I'm going to buy my factions collectors edition, but I'm not opening it until I see on these forums and confirm that I'm going to get 4 more character slots when I link my account. Otherwise, I'm going to refund it, even if I lose a deposit. Am I losing out? Hell no. Elder Scrolls Oblivion will be out and I'll just settle with that because I know for a fact the fan base for that game will be huge and I will get my money's worth x100, unlike GW:F where I'd be paying collectors price for half, or even 1/4 the value.

I'll add this, the fact that ANET is not releasing information on this is really starting to annoy me. It should be a simple decision. The fact that they're stalling until the very last minute to tell people how many character slots will be added means they are either seriously considering only giving 1-2 extra slots, or they're actually deciding whether or not to add an extra slot on top of the 4 for people who buy the collectors edition. I hope it's the latter because I'm seriously starting to lose faith.

Last edited by My Sweet Revenga; Feb 17, 2006 at 02:56 AM // 02:56..
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Old Feb 17, 2006, 06:38 PM // 18:38   #280
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Quote:
Originally Posted by LaserLight
Is a pair of extra character slots truly a big enough issue to threaten the game? I would think that, if anything, a fundamental, undefeatable skill imbalance or some deeply offensive content would have to be at stake in order to try and hold Anet hostage.
Well, the fact is LaserLight, skill imbalances and game content can (and has) been modified post release. This is an Online RPG, so you cannot assume what you buy will stay unchanged. In fact, you can assume the opposite.

However, something that NEVER has been changed so far is the number of character slots. It started at four, it currently stands at four. So, the idea that I buy a game in hoping that they will add more free slots later, is a pipe dream.

I can see why people who've already maxed out their account want more slots. I myself am fortunate that I only have 2 perm chars on my account (the others are a mule and a PvP slot), so I'll be buying Factions even if it only has (shudder) one extra slot. I still think that sucks, though.

I just wish I understood why it appears to be a problem. What are the extra costs in merging two accounts, and how much would it cost to people who want more slots to buy them? Is this even an option?

But I agree with everyone that I think everything has already been said, and we're just repeating ourselves. So, I look forward to hearing from Anet their final decision, along with some kind of explanation. At least we seem to have their ear on the matter...
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